The After Effects CC 2015 (13.7) replace is now to be had.
For main points of the updates for all Adobe skilled video and audio programs and products and services, see this web page. Additionally, in January 2016 Adobe Inventory added over 100,000 4K top of the range video belongings, which you’ll be able to seek for, obtain, and license within the Libraries panel in After Effects and Premiere Professional.
Should you’re a Inventive Cloud subscriber, you’ll be able to obtain the brand new model through checking for updates during the Inventive Cloud desktop software. For details about buying a Inventive Cloud subscription, see this web page about plans and this web page with present promotional gives.
Please, if you wish to ask questions on those new and altered options, come on over to the After Effects user-to-user discussion board. That’s the most productive position for questions. Questions left in feedback on a weblog submit are a lot more difficult to paintings with; the weblog remark gadget simply isn’t arrange for conversations. In case you’d love to post function requests or trojan horse stories, you’ll be able to achieve this right here.
abstract of what’s new within the After Effects CC 2015 (13.7) replace
- Maxon CINEWARE Three.zero
- new choice to auto-save when beginning the render queue
- enhancements to Cache Prior to Playback previews
- … and plenty of malicious program fixes
Maxon CINEWARE Three.zero
Maxon’s CINEWARE plug-in for After Effects has been up to date to model Three.zero, and comprises the next options:
- Are living Hyperlink, which synchronizes the timelines in After Effects and Cinema 4D (R17 SP2)
- enhance for the Cinema 4D Take Gadget (R17)
- extract .c4d timeline markers
- different improvements and fixes
CINEWARE Three.zero additionally comprises the next rendering enhancements:
- OpenGL renderer
- renderer obstacles were got rid of: Bodily, Hardware, and Comic strip and Toon renderers will now render the use of CINEWARE
- multi-pass alpha channels
You’ll want Cinema 4D R17 to make use of the Take Gadget, and Cinema 4D R17.048 (SP2) to make use of Are living Hyperlink. Even though you don’t have get entry to to Cinema 4D R17, the remainder of the brand new options can be utilized with After Effects and Cinema 4D variations R14-R16, together with the model of Cinema 4D Lite R16 incorporated with After Effects CC 2015.
Are living Hyperlink
Are living Hyperlink allows the timelines of Cinema 4D and After Effects to be synchronized. Are living Hyperlink calls for Cinema 4D R17.048 (SP2) or later. If the chosen model of Cinema 4D does now not strengthen Are living Hyperlink, the Allow button will probably be greyed out.
To make use of Are living Hyperlink, make certain that the Cinema 4D paths within the CINEWARE Choices conversation is about to a model of Cinema 4D that helps Are living Hyperlink (Cinema 4D R17.048 or later). While you click on the Allow button for Are living Hyperlink (beneath the Display lend a hand button), the required Cinema 4D model will open the present document. If Are living Hyperlink has now not been enabled in Cinema 4D, temporary directions will seem. To allow Are living Hyperlink in Cinema 4D, select Edit > Personal tastes > Communique > Are living Hyperlink, then allow Are living Hyperlink Enabled At Startup. The timelines will now be synchronized when switching between After Effects and Cinema 4D. When you choose a special C4D layer in After Effects, press Allow to synchronize that layer.
The Cinema 4D R17 Take Device has been built-in into CINEWARE. The Set Take button within the CINEWARE impact shall be enabled if the .c4d record accommodates takes. If the present renderer does now not beef up take choices then the primary take might be used.
extract .c4d timeline markers
Timeline markers in .c4d information at the moment are added to the C4D layer in After Effects while you click on the Extract button.
Notice: To steer clear of issues extracting scene knowledge in After Effects, allow Save Polygons for Melange and Save Animation for Melange in Cinema 4D personal tastes.
The CINEWARE renderer can now be set to OpenGL.
renderer obstacles got rid of for Bodily, Hardware, and Comic strip and Toon
Renderer barriers were got rid of in CINEWARE. When your .c4d document has been kept in a complete retail (e.g., Studio) model of Cinema 4D with Render Settings set to the Bodily or Hardware renderer, it’s going to render with the ones settings when the CINEWARE renderer is about to Same old (Ultimate) or Same old (Draft). Comic strip and Toon will render when the CINEWARE renderer is about to Same old (Ultimate).
Observe that this limitation is solely got rid of for CINEWARE. The model of Cinema 4D Lite incorporated with After Effects CC 2015 isn’t suffering from this variation and nonetheless has barriers on which renderers it could possibly use.
multi-pass alpha channels
Multi-pass layers at the moment are created with an alpha channel.
Synchronize C4D Layers
When the Cinema 4D Layers choice is enabled, a brand new solution to Synchronize C4D Layers turns into to be had when there are more than one cases (together with extracted passes) of the C4D layer within the composition. All cases of the similar layer with Synchronize C4D Layers enabled will synchronize adjustments made when enabling or disabling Cinema 4D layers via clicking Set Layers.
Word the adaptation between the 2 synchronize choices in CINEWARE:
- Synchronize AE layer: Render Settings and Digital camera choices are synchronized on all cases of the C4D layer.
- Synchronize C4D Layers: Cinema 4D Layers settings are synchronized on all cases the C4D layer.
different adjustments in CINEWARE
The No Pre-calculation choice is now enabled through default. This disables pre-calculations for computing movement dynamics or particle simulations. You could want to disable No Pre-calculation for ultimate rendering, relying at the animation used within the .c4d record.
new choice to auto-save when beginning the render queue
In Personal tastes > Auto-Save, you’ll be able to now keep an eye on whether or not After Effects routinely saves the undertaking while you get started the render queue. The brand new Save When Beginning Render Queue choice is enabled by way of default.
This new choice is a separate keep an eye on from auto-saving at periods (“Save every X minutes”). The Auto-Save choices were changed to make it transparent that you’ll be able to make a selection to save lots of at periods, save when beginning the render queue, or each.
Beginning in After Effects CC 2015 (13.6), auto-saving does now not happen whilst the render queue is rendering. In After Effects CC 2015 (13.6), if Mechanically Save Tasks used to be enabled in Personal tastes > Auto-Save, tasks have been all the time auto-saved while you began the render queue; After Effects CC 2015 (13.7) now permits you to keep an eye on whether or not or now not this auto-save happens.
enhancements to Cache Sooner than Playback previews
When the Cache Sooner than Playback choice is enabled within the Preview panel, After Effects CC 2015 (13.7) now previews frames as they’re rendered. Because the frames are rendered, solely newly rendered frames are previewed; in the past rendered frames are skipped. Audio isn’t previewed all through this caching segment of the preview.
In any case frames are rendered, preview of the cached frames starts (with audio, if enabled).
notable computer virus fixes
- Resizing a panel via dragging panel borders with a pill pen (e.g. a Wacom pill) now not reasons the pointer to proceed to pull the panel border the following time you contact the pen down, or to hastily start dragging after a unmarried click on.
- Zooming with the mouse wheel in a Composition panel set to more than one perspectives will once more zoom the view underneath the pointer as anticipated, as an alternative of solely zooming the primary view.
- Audio is now not silent for the primary 2 seconds of real-time playback of previews after the composition has been absolutely cached, if the Mute Audio When Preview Is Now not Actual-time choice is enabled. Essential: This fastened trojan horse addresses a selected drawback by which audio didn’t have interaction when the playback body price is real-time; we’re proceeding to research a equivalent trojan horse some customers are experiencing the place the preview of a cached composition begins out slower than real-time, and ramps as much as real-time after a identical prolong (~2-Three seconds). On this case, if Mute Audio When Preview Is Now not Actual-time is enabled, you are going to now not listen audio all through till the preview body fee is real-time; you’ll be able to paintings round this trojan horse by way of disabling Mute Audio When Preview Is Now not Actual-time.
- Audio now not performs out of sync if the body fee of the comp or pictures is other than the Body Fee choice within the Preview panel.
- Visible artifacts now not happen in layers that use time remapping with body mixing set to Pixel Movement, or with Timewarp, Rolling Shutter Restore, and different effects that use the Pixel Movement (optical go with the flow) means.
- Antialiasing in viewer panels (Composition, Layer, Pictures) is stepped forward when downsampling (e.g., viewer solution is about to complete and zoom is about to 25%) and the Hardware Boost up Composition, Layer, and Pictures Panels choice is enabled in Personal tastes > Show.
- Layers draw their contents as anticipated, as an alternative of a wireframe, while you grasp the Choice (Mac OS) or Alt (Home windows) key whilst dragging the anchor level with the Pan At the back of software.
- Fastened a number of instances the place the render growth bar within the Composition panel failed to seem or replace as anticipated after modifying a composition.
- Resetting a workspace to its kept format now not opens empty Timeline panels.
- The Paint workspace now opens the Paint and Brushes panels as an alternative of the Character and Paragraph panels.
- Audio-only previews now not repair the workspace when the Timeline panel or different non-viewer panels are maximized.
- Opting for Exchange With After Effects Composition in Premiere Professional now not fails with an error, “Importer reported a generic error”, if the Premiere Professional series is about to bigger than 99fps. Observe that whilst the brand new composition in After Effects can be on the anticipated body price, converting that composition’s settings will scale back its body price to 99fps. (99fps is the utmost worth allowed via the Composition Settings conversation. This malicious program repair behaves very similar to dragging pictures this is larger than 99fps to the New Composition button on the backside of the Venture panel in After Effects.)
- Previews now play the composition, layer, or pictures solely as soon as when the Loop regulate within the Preview Panel is about to Play As soon as, even if the playback calls for frames to be cached and reasons it to not play in real-time. Observe that once Cache Ahead of Playback is enabled, the caching segment is separate and now not thought to be to be playback; as soon as all frames are cached, then the only playback loop starts.
- Scrolling within the Render Queue panel right through rendering works once more.
- Previewing with Complete Display enabled now not reasons an error message: inside verification failure, sorry! no present context
- After Effects now not crashes when you choose more than one keyframes, then open the Keyframe Speed conversation and allow Steady.
- Executing After Effects by the use of the command line now not fails if the record trail to a venture record or script incorporates “-ep”.
Should you’d love to tell us what you’d like to peer addressed in a long run replace, tell us with a computer virus record or function request right here. You’ll be able to additionally communicate with us at the After Effects user-to-user discussion board. Please, don’t depart feedback in this weblog publish, because the weblog remark device isn’t arrange smartly for malicious program reviews or conversations.
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